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Panzer general 2 campaigns
Panzer general 2 campaigns











panzer general 2 campaigns

No improvements, maps are almost the same. After years of working on the title, that's what we heard from the producer, we get a copy of PC1 only with other colors and 3D images. Actually you can play the original tile from 1994 and have the same fun without Waiting so long for such crap. One of the best strategy games since original Panzer General is not evolving. Let’s consider it “supporting fire” trait. Game is not that bad on itself, it deserves 5 or six, but gets only 3 because most of the effort was put into wrong places. All in all? I’ve returned to PC1 to never look back. Thank you very much, it cost me half of Tiger prototypes cos that hex turned out to be town. When you move a unit there is no indication of terrain in target hex. Different types of objectives? Nope, never heard. Constant rush to capture all victory points in time while trying to figure out, whether you have to draw reinforcements and pay extra or can make do and save prestige, feels like work, not fun. Don’t mix it up, soldier! What else? Encirclements? Fine, but I can swear I’ve seen it somewhere nearby. And remember – LeFH 10,5 will support your units against attacks of soft-type enemies, PACs – against hard types, SFH-15s – against both, and K-17, costing a small fortune – against none of them. Artillery pieces cost sky high, and you need lots of them cos they’ve been nerfed compared to PC1. Captured units, that provided so much fun in PC1, became almost impossible to obtain and operate, unless you are fine with severely reduced unit headcount and minimal to no reinforcements available. FlaK 18, the acht-acht, in terms of core slots costs as a Tiger, while lacking armor, ability to use it offensively, unless certain heroes are embedded, and decimated by “support fire” trait. Ok, I understand, guys plan to sell lots of dlc like '39-’40-you name-it campaigns, Africa-corps 2, allied/soviet/pacific/alien-vs-predator corps 2 and so on, and live from it for years, but hey – for people to buy a dls to the game they at least have to remember it exists, which is not the case here. Amount of content is, well, underwhelming. No, really, PG1, released 25 years ago, with simple, but reasonably detailed, unit icons and nice animations, looked better. All in all, graphics are a step (or two) back. For me the only way to visually discern, say, Dorniers 217 from U-88 from Bf110 at normal viewing distance was to put different liveries on them. Ok, my eyes are not what they used to be, but still. Air units sometimes are barely visible unless you hit the Tab key, especially if located above multiple land units.

panzer general 2 campaigns

Who on Earth asked you to do a classic wargame in 3D? Oh, oh, I’m so happy my PzIV turns its turret, wohoo! C’mon. I don’t expect miracles from the industry these days, but to screw up a perfectly fine game, in exactly the same way SSI did it with PG2/3 – one would expect devs to do their homework. Air units sometimes are barely visible unless Waited it so long to be disappointed so much…. New ideas are still being developed well over a decade after its initial release.Waited it so long to be disappointed so much….

panzer general 2 campaigns

The game and its sequels spawned a loyal following, who have revived online head-to-head play and added many units, features, and over 2,500 scenarios. In 1996, Panzer General won the Origins Award for Best Military or Strategy Computer Game of 1995.

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Units are able to gain experience and become stronger, where success in one battle would award the player prestige to upgrade units, acquire additional units, and select a better scenario for the next battle. Its novel feature was to link individual scenarios into a campaign spanning World War II from 1939 to 1945. While the names and information for the units are reasonably accurate, the scenarios only approximate historical situations. Panzer General is an operational-level game, and units approximate battalions, although unit size and map scale from one scenario to the next are elastic. In Campaign Mode, the player assumes the role of a German Generalissimus against the Allied computer. One plays lone scenarios from either Axis or Allied side and against a computer or human opponent. Panzer General is turn-based game, set on operational level hex maps.













Panzer general 2 campaigns